Learning Resources
Learn to record and edit professional sound effects at home. Includes deep-dive studies on the sound design of popular games.
A YouTube channel by Marshall McGee featuring videos about sound design, game audio, and the creative process behind audio for games. Marshall has worked on games at major studios and shares insights from professional experience. The videos are well-produced and cover both technical and creative topics.
The production quality sets this apart from most game audio YouTube content. Marshall explains concepts clearly and shows real-world examples from actual game projects.
Directly relevant — Marshall works in game audio and the content focuses on game sound design. Good for seeing professional game audio workflows, learning techniques, and understanding how sound design decisions are made in real projects.
Marshall McGee's Waveform Series
https://www.youtube.com/@MarshallMcGee/videos
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/r/GameAudio Reddit Wiki
A community-maintained wiki covering game audio basics — jobs, tools, resources, and frequently asked questions all in one place.
ASoundEffect Community Power Pack
A free starter bundle with 14 days of Soundly Pro, the Sound Success Guide, and free SFX packs from Chase Steele and Kaibrary.
ASoundEffect Sound Design Power List
An in-depth collection of exclusive sound design stories, interviews, guides, resource lists, tips, sound effects, books, and jobs.
Audiokinetic Wwise 101
The official introductory certification course for Wwise — one of the most widely used audio middleware engines in the game industry.
Digital Sound and Music
A curriculum covering the science and mathematics of digital sound through practical examples from theatre, movies, and music production.
Mark Kilborn's Full Sail Resources
A comprehensive audio resource document maintained for students and early-career game audio professionals — regularly updated with fresh links and guidance.