Learning Resources
A community-maintained wiki covering game audio basics — jobs, tools, resources, and frequently asked questions all in one place.
The wiki from Reddit's r/GameAudio community. A community-maintained collection of resources, guides, and FAQs about getting into game audio. Covers topics like education, portfolio building, middleware, and career advice. Updated by the community over time.
Not the most polished resource, but it reflects real community knowledge — the kind of practical advice that comes from people actually working in the field or actively trying to break in.
Good starting point for anyone new to game audio. The FAQ section addresses common questions about education, tools, and career paths. The community-sourced nature means it covers things that formal education often misses.
/r/GameAudio Reddit Wiki
https://www.reddit.com/r/GameAudio/wiki/basics
Advertisement
The Bible of Getting a Job in Game Audio
More structured and comprehensive career guide specifically for getting hired
Game Audio Learning
Curated learning path rather than community-maintained wiki
ASoundEffect Sound Design Power List
Professionally curated resource directory with broader sound design coverage
ASoundEffect Community Power Pack
A free starter bundle with 14 days of Soundly Pro, the Sound Success Guide, and free SFX packs from Chase Steele and Kaibrary.
Audiokinetic Wwise 101
The official introductory certification course for Wwise — one of the most widely used audio middleware engines in the game industry.
Digital Sound and Music
A curriculum covering the science and mathematics of digital sound through practical examples from theatre, movies, and music production.
Essa's Sound Design Thread
A comprehensive Twitter thread compiling a year's worth of sound design craft discussions — techniques, approaches, and creative insights.
Mark Kilborn's Full Sail Resources
A comprehensive audio resource document maintained for students and early-career game audio professionals — regularly updated with fresh links and guidance.
Marshall McGee's Waveform Series
Learn to record and edit professional sound effects at home. Includes deep-dive studies on the sound design of popular games.